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BlackC5

JG51 Pilot
  • Content count

    165
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About BlackC5

  • Rank
    Geschwaderkommodore
  1. Pedals fixed and ready to fly

    see you there
  2. Pedals fixed and ready to fly

    Sunday @ 8 eastren, Snapshot and I tore it up! I'm on Tuesday/ Thursday 9pm eastern and Sunday 8pm eastern
  3. so who is flying?

    great love to see you in the air, that goes for you Veruca also.
  4. Flying tonight 5-27-18

    sorry Snap I was out of town for the weekend
  5. I'm not gone guys

    Tee Who?
  6. hi

    Hi Psy, come check out IL2 CloD, it is a blast.
  7. BoS Identification Silhouettes!

    Movak37 it is nice to see you but you are out of your mind it is clearly without a doubt (unless you are blind) an F16 right Tee?
  8. BoS Identification Silhouettes!

    could be a 110?
  9. BoS Identification Silhouettes!

    tigermoth right?
  10. so who is flying?

    with Ogg leaving and my absence in the past few months, I find myself out of touch with the squad. I know that it is the time of year when attendance goes down due to RL (and i'm in that boat also), but I would like a show of hands as to who plans to fly squad nights, and also what times dates if any that everyone has available to fly?
  11. A fitting end

    Good luck Ogg, Sorry to miss your last flight, but RL is biting me in the @&&, Currently all of my spare time is spent rebuilding my house and shop and figuring out how to pay for it all.  
  12. Hanging up my H.O.T.A.S.

    sorry to hear this Ogg, it is always fun flying with you
  13. Sunday 01/21/18

    wish i could have been there, I was playing contractor.
  14. My absence of late

    sorry to hear this Racha, let us know if we can help.
  15. so here is my code for the work in progress   include "target.tmh" //program startup int main() {         Configure(&HCougar, MODE_EXCLUDED);     Configure(&T16000, MODE_EXCLUDED);     Configure(&T16000L, MODE_EXCLUDED);     Configure(&LMFD, MODE_EXCLUDED);     Configure(&RMFD, MODE_EXCLUDED);     Configure(&TFRPRudder, MODE_EXCLUDED);     Configure(&TWCSThrottle, MODE_EXCLUDED);     if(Init(&EventHandle)) return 1; // declare the event handler, return on error          //add initialization code here     SetKBRate(32, 50);     SetKBLayout(KB_ENG);     MapKey(&Joystick, S2, F5);     MapKey(&Joystick, H2R, PULSE+RARROW);     MapKey(&Joystick, H2D, PULSE+DARROW);     MapKey(&Joystick, H2L, PULSE+LARROW);     MapKey(&Joystick, H4U, PULSE+UARROW);     MapKey(&Joystick, H3U, PULSE+'x');     MapKey(&Joystick, H3D, PULSE+'z');     MapKey(&Joystick, H3R, CHAIN(DOWN+'z', D(30000), UP+'z')); //30 sec of down flaps (full open)     MapKey(&Joystick, H3L, CHAIN(DOWN+'x', D(30000), UP+'x')); // 30 sec of close flaps (full close)     MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);     SetSCurve(&Joystick, JOYX, 0, 0, 0, 0, 0);     MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);     SetSCurve(&Joystick, JOYY, 0, 0, 0, 0, 0);     MapKey(&Throttle, SC, F11);     MapKey(&Throttle, BSF, REXEC(0, 400,      "if(Joystick[JOYY] > 350) ActKey(PULSE+KEYON+'t'); if(Joystick[JOYY] < -250) ActKey(PULSE+KEYON+'r');")); //auto trim assigned to "BSF" on the Throttle REXEX exicutes and continues to exicute  this untill BSF is released this checks to see if joystick Y axis is > or < than the 350 or -250 up "t" or down "r" trim      MapKey(&Throttle, MSU, 't');     MapKey(&Throttle, MSD, 'r');     MapKey(&Throttle, MSR, CHAIN(DOWN+'z', D(4000), UP+'z')); //this issues z lower flaps delays for 4000 ms (4sec) and then releases the z key so 4 sec of down flaps     MapKey(&Throttle, CHF, 'a');     MapKey(&Throttle, CHB, 'q');     MapKey(&Throttle, LTB, F6);     MapKey(&Throttle, EACON, CHAIN( PULSE+'f', D(), PULSE+'s', D(), PULSE+'w', D(), DOWN+UARROW, D(), DOWN+RARROW, D(), PULSE+'p', D(), DOWN+'a')); // Chain() execuites ann within the () D() is a delay between actions, pulse+ is a press and release, DOWN+ holds it down untill Aan UP+ is issued, f = fuel, s = sight, W=int light,      MapKey(&Throttle, APENG, CHAIN( PULSE+'i', D(), PULSE+'h')); // i starts engine, h sets the chocks     MapKey(&Throttle, EACOFF, CHAIN( UP+RARROW, D(), UP+UARROW, D(), UP+'a')); // UARROW is my water rad open, RARROW is mt open oil rad this function stops the opening     MapAxis(&Throttle, SCX, DX_XROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);     SetSCurve(&Throttle, SCX, 0, 0, 0, 0, 0);     MapAxis(&Throttle, SCY, DX_YROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);     SetSCurve(&Throttle, SCY, 0, 0, 0, 0, 0);     MapAxis(&Throttle, THR_RIGHT, DX_THROTTLE_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);     SetJCurve(&Throttle, THR_RIGHT, 50, 50);     MapAxis(&Throttle, THR_LEFT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);     SetJCurve(&Throttle, THR_LEFT, 50, 50);     MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);     SetSCurve(&Throttle, THR_FC, 0, 0, 0, 0, 0); } //event handler int EventHandle(int type, alias o, int x) {     DefaultMapping(&o, x);          //add event handling code here }     most of this was created by the GUI that comes with thrustmaster on the second or 3rd page there is a button to show script, if you get a basic working profile then hit the show script you can copy the code to the scrip editor, this is all programmed in C and then compiled you will then have an option to run your compiled code or the script created by the GUI   so far I have a lot working without much coding